This repository has been archived on 2023-02-02. You can view files and clone it, but cannot push or open issues or pull requests.
mfgames-gallium-cil/tests/MfGames.Gallium.Tests/EnumerableEntityTests.cs

216 lines
6.7 KiB
C#

using System.Linq;
using Xunit;
namespace MfGames.Gallium.Tests
{
public class EnumerableEntityTests
{
[Fact]
public void ForComponentsC1()
{
Entity[] entities =
{
new Entity().Add("1")
.Add(new TestComponent1()),
new Entity().Add("2")
.Add(new TestComponent2()),
new Entity().Add("3")
.Add(new TestComponent1()),
};
Assert.Equal(
new[] { "1!", "2", "3!" },
entities.SelectEntity<TestComponent1>(
(
e,
_) => e.Set(e.Get<string>() + "!"))
.Select(x => x.Get<string>())
.ToArray());
}
[Fact]
public void ForComponentsC2()
{
Entity[] entities =
{
new Entity().Add("1")
.Add(new TestComponent1()),
new Entity().Add("2")
.Add(new TestComponent2()),
new Entity().Add("3")
.Add(new TestComponent1())
.Add(new TestComponent2()),
};
Assert.Equal(
new[] { "1", "2", "3!" },
entities.SelectEntity<TestComponent1, TestComponent2>(
(
e,
_,
_) => e.Set(e.Get<string>() + "!"))
.Select(x => x.Get<string>())
.ToArray());
}
[Fact]
public void ForComponentsC3()
{
Entity[] entities =
{
new Entity().Add("1")
.Add(new TestComponent1()),
new Entity().Add("2")
.Add(new TestComponent2())
.Add<ITestComponent3>(new TestComponent3b()),
new Entity().Add("3")
.Add<ITestComponent3>(new TestComponent3a())
.Add(new TestComponent1())
.Add(new TestComponent2()),
};
Assert.Equal(
new[] { "1", "2", "3-TestComponent3a" },
entities.SelectEntity<TestComponent1, TestComponent2, ITestComponent3>(
(
e,
_,
_,
t) => e.Set(
e.Get<string>()
+ "-"
+ t.GetType()
.Name))
.Select(x => x.Get<string>())
.ToArray());
}
[Fact]
public void HasComponentsC1()
{
Entity[] entities =
{
new Entity().Add("1")
.Add(new TestComponent1()),
new Entity().Add("2")
.Add(new TestComponent2()),
new Entity().Add("3")
.Add(new TestComponent1()),
};
Assert.Equal(
new[] { "1", "3" },
entities.WhereEntityHas<TestComponent1>()
.Select(x => x.Get<string>())
.ToArray());
}
[Fact]
public void HasComponentsC2()
{
Entity[] entities =
{
new Entity().Add("1")
.Add(new TestComponent1()),
new Entity().Add("2")
.Add(new TestComponent2())
.Add(new TestComponent1()),
new Entity().Add("3")
.Add(new TestComponent1()),
};
Assert.Equal(
new[] { "2" },
entities.WhereEntityHasAll<TestComponent1, TestComponent2>()
.Select(x => x.Get<string>())
.ToArray());
}
[Fact]
public void HasComponentsC3()
{
Entity[] entities =
{
new Entity().Add("1")
.Add(new TestComponent1())
.Add<ITestComponent3>(new TestComponent3b())
.Add(new TestComponent2()),
new Entity().Add("2")
.Add(new TestComponent2())
.Add(new TestComponent1()),
new Entity().Add("3")
.Add<ITestComponent3>(new TestComponent3a()),
};
Assert.Equal(
new[] { "1" },
entities.WhereEntityHasAll<TestComponent1, TestComponent2, ITestComponent3>()
.Select(x => x.Get<string>())
.ToArray());
}
[Fact]
public void NotComponentsC1()
{
Entity[] entities =
{
new Entity().Add("1")
.Add(new TestComponent1()),
new Entity().Add("2")
.Add(new TestComponent2()),
new Entity().Add("3")
.Add(new TestComponent1()),
};
Assert.Equal(
new[] { "2" },
entities.WhereEntityNotHas<TestComponent1>()
.Select(x => x.Get<string>())
.ToArray());
}
[Fact]
public void NotComponentsC2()
{
Entity[] entities =
{
new Entity().Add("1")
.Add(new TestComponent1()),
new Entity().Add("2")
.Add(new TestComponent2())
.Add(new TestComponent1()),
new Entity().Add("3"),
};
Assert.Equal(
new[] { "1", "3" },
entities.WhereEntityNotHasAll<TestComponent1, TestComponent2>()
.Select(x => x.Get<string>())
.ToArray());
}
[Fact]
public void NotComponentsC3()
{
Entity[] entities =
{
new Entity().Add("1")
.Add(new TestComponent1()),
new Entity().Add("2")
.Add(new TestComponent1())
.Add(new TestComponent2())
.Add<ITestComponent3>(new TestComponent3b()),
new Entity().Add("3")
.Add<ITestComponent3>(new TestComponent3a()),
};
Assert.Equal(
new string[] { "1", "3" },
entities.WhereEntityNotHasAll<TestComponent1, TestComponent2, ITestComponent3>()
.Select(x => x.Get<string>())
.ToArray());
}
}
}