mfgames-cil/tests/MfGames.Gallium.Tests/EnumerableEntityTests.cs

191 lines
5.4 KiB
C#

using System.Linq;
using Xunit;
namespace MfGames.Gallium.Tests;
public class EnumerableEntityTests
{
[Fact]
public void ForComponentsC1()
{
Entity[] entities =
{
new Entity().Add("1").Add(new TestComponent1()),
new Entity().Add("2").Add(new TestComponent2()),
new Entity().Add("3").Add(new TestComponent1()),
};
Assert.Equal(
new[] { "1!", "2", "3!" },
entities
.SelectEntity<TestComponent1>((e, _) => e.Set(e.Get<string>() + "!"))
.Select(x => x.Get<string>())
.ToArray()
);
}
[Fact]
public void ForComponentsC2()
{
Entity[] entities =
{
new Entity().Add("1").Add(new TestComponent1()),
new Entity().Add("2").Add(new TestComponent2()),
new Entity().Add("3").Add(new TestComponent1()).Add(new TestComponent2()),
};
Assert.Equal(
new[] { "1", "2", "3!" },
entities
.SelectEntity<TestComponent1, TestComponent2>(
(e, _, _) => e.Set(e.Get<string>() + "!")
)
.Select(x => x.Get<string>())
.ToArray()
);
}
[Fact]
public void ForComponentsC3()
{
Entity[] entities =
{
new Entity().Add("1").Add(new TestComponent1()),
new Entity()
.Add("2")
.Add(new TestComponent2())
.Add<ITestComponent3>(new TestComponent3b()),
new Entity()
.Add("3")
.Add<ITestComponent3>(new TestComponent3a())
.Add(new TestComponent1())
.Add(new TestComponent2()),
};
Assert.Equal(
new[] { "1", "2", "3-TestComponent3a" },
entities
.SelectEntity<TestComponent1, TestComponent2, ITestComponent3>(
(e, _, _, t) => e.Set(e.Get<string>() + "-" + t.GetType().Name)
)
.Select(x => x.Get<string>())
.ToArray()
);
}
[Fact]
public void HasComponentsC1()
{
Entity[] entities =
{
new Entity().Add("1").Add(new TestComponent1()),
new Entity().Add("2").Add(new TestComponent2()),
new Entity().Add("3").Add(new TestComponent1()),
};
Assert.Equal(
new[] { "1", "3" },
entities.WhereEntityHas<TestComponent1>().Select(x => x.Get<string>()).ToArray()
);
}
[Fact]
public void HasComponentsC2()
{
Entity[] entities =
{
new Entity().Add("1").Add(new TestComponent1()),
new Entity().Add("2").Add(new TestComponent2()).Add(new TestComponent1()),
new Entity().Add("3").Add(new TestComponent1()),
};
Assert.Equal(
new[] { "2" },
entities
.WhereEntityHasAll<TestComponent1, TestComponent2>()
.Select(x => x.Get<string>())
.ToArray()
);
}
[Fact]
public void HasComponentsC3()
{
Entity[] entities =
{
new Entity()
.Add("1")
.Add(new TestComponent1())
.Add<ITestComponent3>(new TestComponent3b())
.Add(new TestComponent2()),
new Entity().Add("2").Add(new TestComponent2()).Add(new TestComponent1()),
new Entity().Add("3").Add<ITestComponent3>(new TestComponent3a()),
};
Assert.Equal(
new[] { "1" },
entities
.WhereEntityHasAll<TestComponent1, TestComponent2, ITestComponent3>()
.Select(x => x.Get<string>())
.ToArray()
);
}
[Fact]
public void NotComponentsC1()
{
Entity[] entities =
{
new Entity().Add("1").Add(new TestComponent1()),
new Entity().Add("2").Add(new TestComponent2()),
new Entity().Add("3").Add(new TestComponent1()),
};
Assert.Equal(
new[] { "2" },
entities.WhereEntityNotHas<TestComponent1>().Select(x => x.Get<string>()).ToArray()
);
}
[Fact]
public void NotComponentsC2()
{
Entity[] entities =
{
new Entity().Add("1").Add(new TestComponent1()),
new Entity().Add("2").Add(new TestComponent2()).Add(new TestComponent1()),
new Entity().Add("3"),
};
Assert.Equal(
new[] { "1", "3" },
entities
.WhereEntityNotHasAll<TestComponent1, TestComponent2>()
.Select(x => x.Get<string>())
.ToArray()
);
}
[Fact]
public void NotComponentsC3()
{
Entity[] entities =
{
new Entity().Add("1").Add(new TestComponent1()),
new Entity()
.Add("2")
.Add(new TestComponent1())
.Add(new TestComponent2())
.Add<ITestComponent3>(new TestComponent3b()),
new Entity().Add("3").Add<ITestComponent3>(new TestComponent3a()),
};
Assert.Equal(
new[] { "1", "3" },
entities
.WhereEntityNotHasAll<TestComponent1, TestComponent2, ITestComponent3>()
.Select(x => x.Get<string>())
.ToArray()
);
}
}