mfgames-cil/src/MfGames.Nitride.IO/IfFoundOutput.cs

15 lines
307 B
C#

namespace MfGames.Nitride.IO;
public enum IfFoundOutput
{
/// <summary>
/// If the entity is found, then remove it from output.
/// </summary>
RemoveFromOutput,
/// <summary>
/// If the entity is found, then keep it in the output sequence.
/// </summary>
ReturnInOutput,
}