diff --git a/src/MfGames.Nitride.Exec/ExecOperation.cs b/src/MfGames.Nitride.Exec/ExecOperation.cs index d451704..935ecdc 100644 --- a/src/MfGames.Nitride.Exec/ExecOperation.cs +++ b/src/MfGames.Nitride.Exec/ExecOperation.cs @@ -90,7 +90,7 @@ public partial class ExecOperation : AsyncOperationBase CommandResult result = await command.ExecuteAsync(cancellationToken); this.logger.Debug( - "Execute: {Command} {Arguments} = {ExitCode}", + "Execute non-buffered: {Command} {Arguments} = {ExitCode}", command.TargetFilePath, command.Arguments, result.ExitCode diff --git a/src/MfGames.Nitride.Feeds/HasFeed.cs b/src/MfGames.Nitride.Feeds/HasFeed.cs index 5ad6436..06f2f8f 100644 --- a/src/MfGames.Nitride.Feeds/HasFeed.cs +++ b/src/MfGames.Nitride.Feeds/HasFeed.cs @@ -1,12 +1,10 @@ +using MfGames.Nitride.Generators; + namespace MfGames.Nitride.Feeds; /// /// A marker component that indicates this entity has a feed associated with /// it. /// -public class HasFeed -{ - public HasFeed() { } - - public static HasFeed Instance { get; } = new(); -} +[SingletonComponent] +public partial class HasFeed { } diff --git a/src/MfGames.Nitride.Handlebars/HasHandlebarsTemplate.cs b/src/MfGames.Nitride.Handlebars/HasHandlebarsTemplate.cs index e4d1c38..099110a 100644 --- a/src/MfGames.Nitride.Handlebars/HasHandlebarsTemplate.cs +++ b/src/MfGames.Nitride.Handlebars/HasHandlebarsTemplate.cs @@ -1,10 +1,10 @@ +using MfGames.Nitride.Generators; + namespace MfGames.Nitride.Handlebars; /// /// A marker component that indicates that a given file with text component /// has a Handlebars template in it. /// -public record HasHandlebarsTemplate -{ - public static HasHandlebarsTemplate Instance { get; } = new(); -} +[SingletonComponent] +public partial class HasHandlebarsTemplate { } diff --git a/src/MfGames.Nitride.Yaml/HasYamlModel.cs b/src/MfGames.Nitride.Yaml/HasYamlModel.cs index da59beb..4b44e27 100644 --- a/src/MfGames.Nitride.Yaml/HasYamlModel.cs +++ b/src/MfGames.Nitride.Yaml/HasYamlModel.cs @@ -1,9 +1,9 @@ +using MfGames.Nitride.Generators; + namespace MfGames.Nitride.Yaml; /// /// A marker class that indicates that entity has a YAML model. /// -public record HasYamlModel -{ - public static HasYamlModel Instance { get; } = new(); -} +[SingletonComponent] +public partial class HasYamlModel { }