fix: removing the temporal module reload prevention
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@ -75,7 +75,7 @@ release-setup: restore-tools restore-packages
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# Creates and pushes the NuGet packages.
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release-nuget: release-setup
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# Rebuild the package in release mode.
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dotnet build --configuration Release
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dotnet rebuild --configuration Release
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dotnet pack \
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-p:IncludeSymbols=true \
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-p:SymbolPackageFormat=snupkg \
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@ -4,21 +4,9 @@ namespace MfGames.Nitride.Temporal.Setup;
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public class NitrideTemporalModule : Module
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{
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private static bool loaded;
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/// <inheritdoc />
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protected override void Load(ContainerBuilder builder)
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{
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// Make sure our module isn't loaded more than once. This can happen
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// if another module requires this one and the user adds this module
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// to customize settings.
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if (loaded)
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{
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return;
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}
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loaded = true;
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// Make sure our module isn't loaded more than once.
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builder.RegisterOperators(this);
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builder.RegisterValidators(this);
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