docs: updating read mes
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.gitignore
vendored
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.gitignore
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@ -12,6 +12,7 @@ obj/
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.idea/
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_ReSharper.Caches/
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node_modules/
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artifacts/
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# NixOS
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.direnv/
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@ -14,7 +14,16 @@ pipeline:
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build:
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image: nixpkgs/nix-flakes
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commands:
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- nix develop --command just build test
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- nix develop --command just build
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volumes:
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- woodpecker-nix-store:/nix
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when:
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event: [manual, pull_request, push]
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test:
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image: nixpkgs/nix-flakes
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commands:
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- nix develop --command just test
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volumes:
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- woodpecker-nix-store:/nix
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when:
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4
Justfile
4
Justfile
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@ -16,7 +16,9 @@ test: restore-tools
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dotnet test \
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--test-adapter-path:. \
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--logger:"junit;LogFilePath=../artifacts/{assembly}-test-result.xml;MethodFormat=Default;FailureBodyFormat=Verbose" \
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--collect:"XPlat Code Coverage"
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--collect:"XPlat Code Coverage" \
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-v:q --nologo
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dotnet tool run reportgenerator \
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-reports:tests/*/TestResults/*/coverage.cobertura.xml \
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-targetdir:./coverage \
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@ -1,4 +1,3 @@
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# MfGames.Gallium for C#
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A small Entity-Component-System (ECS) that is built around LINQ calls and `IEnumerable<Entity>` objects.
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@ -99,4 +99,3 @@ Gets a directory containing the type's assembly directory.
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#### `FileInfo? GetFile(this Type? type)`
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Gets a file representing the type's assembly's `Location` property or null.
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@ -1,5 +1,4 @@
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MfGames.Locking CIL
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===================
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# MfGames.Locking CIL
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This a small collection of classes that provide some simplification while working with locking in C# applications.
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@ -36,4 +36,3 @@ The two libraries are:
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- MfGames.Markdown
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- MfGames.Markdown.Gemtext
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@ -17,4 +17,3 @@ This library is designed with the [Unix Philosophy](https://en.wikipedia.org/wik
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> Do one thing well.
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It generates website HTML from a variety of sources (mostly Markdown). The core library doesn't try to wrangle Javascript or minify CSS. It doesn't have plugins for pushing up to S3 or copy files. Those are things [Webpack](https://webpack.js.org/), [Parcel](https://parceljs.org/), `scp`, or other tools specialize in.
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@ -1,4 +1,3 @@
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# MfGames.TestSetup
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An opininated setup for unit tests using Xunit, Autofac, and Serilog.
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